This group of nine fellows form a community of graduate student researchers at the Media Lab who are developing new technologies to cultivate creative learning in a variety of contexts.
a free programming language that makes it easy to create interactive art, stories, simulations, and games – and share those creations online.
an open source platform for running for running large-scale, participant-driven events online.
The Public Library Innovation Exchange (PLIX) is a community of librarians and MIT Media Lab researchers who are developing new creative STEAM learning experiences—based on MIT research and designed for the public library setting.
A community of educators, designers, and tinkerers exploring creative learning through projects, passion, peers, and play.
a day-long festival at the Media Lab, full of magical experiences, skill-shares, and cooperative creativity.
a grassroots network of individuals who seek to create an equitable, empowering, and liberating alternative to mainstream higher education.
More than 30 years ago, MIT Media Lab founding faculty member Seymour Papert laid the foundation for a new theory of learning through construction. He created tools for children to be designers and creators, rather than just consumers of technology, positing that learning happens best when people are actively constructing knowledge through creative experimentation and the design of sharable objects. Today, the ML Learning Initiative is built on similar principles and aims to bring the collective creativity of the Media Lab to bear on the future of learning.
The ML Learning Initiative is built around a cohort of learning innovators from across the diverse Media Lab groups. We explore learning across many dimensions, ranging from neurons to nations, from early childhood to lifelong scholarship, and from human creativity to machine intelligence.